Seven Reasons To Buy My Game Today

yes yes yes

1) I am absolutely deeply convinced that games like Person Do Thing are meaningfully good for your ability to understand other people, and since you tend to play them with friends and family I'm convinced that they can profoundly improve your life. The entire genre of charades-like games are fundamentally about the curse of knowledge: YOU know that you're acting out "clown kissing a fish", so it's extremely obvious to you that you are acting out "clown kissing a fish", and you cannot understand why other people are not getting this. I believe the experience of repeatedly trying and failing to communicate in a constrained environment helps people both become better communicators and develop grace for other people's struggles to communicate, which therefore makes their lives and relationships better and deeper.

2) It's on discount for $19.99, which is an insane price for any complex physical object to be available for, and something we take too much for granted in this day and age. I read the autobiography of the guy who made Pictionary and when his game first released it cost about $301985, equivalent to $90 today. He was competing with the local movie theater (showing Back to the Future!) at $2.501985, that's $7.50 today. Basically I'm saying that this game is historically amazing value and you will get many hours of pleasure out of something worth about 30 minutes of the median American wage, incredible, we are extremely lucky and blessed.

(I'm sorry I'm sorry it's only available in the US – if you live elsewhere please forward this email to somebody else).

3) I think laughing with friends is one of the Primally Vital Human Activities that gets neglected in modern white-collar society. Much like it's important to get regularly scheduled exercise if your job and lifestyle don't require any, I think it's important to figure out times and places you can laugh out loud with other humans, especially if your daily life involves sitting at a computer and sending emails to people who then send you emails a return, an activity that is fundamentally antithetical to any kind of collective mirth. Person Do Thing is an incredibly stupid game that will make you laugh a lot, promise.

4) It would make me very happy if you bought my game, truly. Whoever saves a life, it is as if they have saved the whole world; by analogy, if you make one person happy (me) then it is as if you have made the whole world happy, and since the game will also make you and your friends happy (see above) it will be as if you've made the whole world happy multiple times. I'm not a consequentialist but if you can spend $20 and 2 clicks to make tens of billions of people happy, I think you'd be crazy not to.

5) Many games have long rulebooks and a lot of setup time, and therefore aren't compatible with e.g. my attention span, and the reality of the way people play games today. Person Do Thing can get you endless of hours of fun while being learnable in ~5 mins flat.

6) It's almost the holidays, when you will likely spend time with friends and family for the holidays, and you gotta do something while spending time with friends and family for the holidays, and you should make Person Do Thing that Thing; it's a game that is fun both with people you love and want to spend time with AND with people you are being forced to spend time with against your will and need an activity that will prevent them from telling you their unsolicited opinions.

7) There are now, I am told, 343 million people in America, and over 342 million of them are somehow yet to purchase a copy of Person Do Thing. If you buy Person Do Thing today, you can be in the top 0.01% among earliest purchasers in the US alone; on a global scale, you'll be a true one-in-a-million.

Person Do Thing: it is Good, and within a surprisingly short window of time it can also be Yours.